League of Legends 12.20 Patch Notes Breakdown

League of Legends 12.20 Patch Notes Breakdown

League of Legends 12.20 Patch Notes Breakdown

Welcome to our patch notes breakdown for League of Legends Season 12! Let’s break down all the new changes in LoL coming this week.

We recommend following along with the official 12.20 patch notes since we won’t be listing all the specific stat changes, but rather, focusing on the impact of the changes and the champions updated place in the current meta.

If you’re wondering how these changes will affect the meta, check out our LoL champion tier list!

Buffs, nerfs, and changes

Aatrox (nerf)

  • His heal is reduced.
  • It will impact him negatively in the Top and Mid roles.

Akshan (buff)

  • His E Duration is increased. He can now swing for longer, which is a buff overall.

Blitzcrank (adjust)

  • The passive shield is adjusted. His base stats are also changed.
  • Q damage is decreased. W monster damage is adjusted.
  • E damage is changed, but deals more damage to monsters.

Elise (buff)

  • Q range is decreased. Hitbox changes

Evelynn (buff)

  • Q damage is increased slightly.
  • W charm duration is increased too.
  • Some good buffs to Evelynn. I just hope they don’t make her meta and OP again.

Gwen (buff)

  • Q damage is increased. This will help her in both the Top and Jungle roles.

Jayce (buff)

  • Melee mana restoration is increased a little bit.
  • The bonus defensive stats now scale with AD!
  • It will help Jayce in both the Top and Mid roles.

Kennen (buff)

  • E attack speed buff will now allow him to get over 2.5x attack speed limit. It’s a buff overall.
  • It could bring back attack speed Kennen.

Maokai (nerf)

  • Heal is down, and his Ultimate cooldown is increased later on.
  • This will negatively impact him in the Top and Jungle roles.

Rammus (buff)

  • W slow is removed, and R speed is increased.

Sett (nerf)

  • Magic resistance is down; passive regen is reduced early on. Damage ratios are down.

Wukong (buff)

  • R AD ratio increased a little bit.
  • It will help him in all the roles he is played in.

Ziggs (buff)

  • Q damage is increased. It will help with poke and wave clear. This buff is going to help him in the Mid and ADC role.


Demonic Embrace

  • Health reduced, more AP, and less damage per tick. It’s a nerf overall.

Frozen Heart

  • Cost is increased, but gives a little more armor. However, the Rock Solid Damage reduction is changed a bit.

Mortal Reminder

  • The amount of autos required to trigger it has been reduced.

Sterak’s Gage

  • Bonus AD is increased. The shield amount is increased. Decary time is increased. Overall some nice buffs to Steraks.


Lethal Tempo

  • Bonus range is reduced to 50 for both melee and ranged champions.

Thank you for reading, we hope you enjoyed this patch breakdown. How do you feel about this patch? Let us know in the comments. As always, if you have any questions, find us in our Discord!