Champions Archives - Mobalytics https://mobalytics.gg Personal Performance Analytics for Competitive Gamers Thu, 17 Mar 2022 22:17:48 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.5 New Wild Rift Champion Previews: Shen and Karma https://mobalytics.gg/blog/wild-rift-champion-previews-shen-karma/ https://mobalytics.gg/blog/wild-rift-champion-previews-shen-karma/#respond Thu, 17 Feb 2022 23:00:17 +0000 https://mobalytics.gg/?p=32159 Upcoming Wild Rift Champion Releases: Shen and Karma In this article, we are going to discuss and preview to you the upcoming champions in Wild Rift. We’ll cover each champion’s abilities and how to play them. The champion abilities may differ a bit from when they get released but we will try to be as […]

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Upcoming Wild Rift Champion Releases: Shen and Karma

In this article, we are going to discuss and preview to you the upcoming champions in Wild Rift.

We’ll cover each champion’s abilities and how to play them.

The champion abilities may differ a bit from when they get released but we will try to be as accurate as we can. 

The upcoming Wild Rift champions are:

  • Shen
  • Karma

Shen and Karma will likely be released in patch 3.1.

Shen, the Eye of Twillight

Among the secretive, Ionian warriors known as the Kinkou, Shen serves as their leader, the Eye of Twilight. He longs to remain free from the confusion of emotion, prejudice, and ego, and walks the unseen path of dispassionate judgment between the spirit realm and the physical world. Tasked with enforcing the equilibrium between them, Shen wields blades of steel and arcane energy against any who would threaten it.

Abilities

  • Passive, Ki Barrier: After casting a spell, Shen gets a shield. Affecting other champions reduces the cooldown of this effect.
  • Ability (1), Twilight Assault: Shen recalls his spirit blade to attack with it, dealing damage based on the target’s max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.
  • Ability (2), Spirit’s Refuge: Attacks that would hit Shen or his allies near his spirit blade are blocked.
  • Ability (3), Shadow Dash: Shen dashes in a direction, taunting enemies in his path.
  • Ultimate, Stand United: Shen shields target allied champion from incoming damage, and soon after teleports to their location.

Playstyle

Shen’s playstyle is pretty simple since the only thing you have to achieve is to survive the first 5 levels on the lane to be able to teleport with your ultimate and help out your team.

In the mid and late game, you are practically split pushing and waiting for your team to start a fight so you can use your ultimate to join them.


Karma, The Enlightened One

No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.

Abilities

  • Passive, Gathering Fire: After using 5 spells or attacks, Karma’s next ability will be enhanced.
  • Ability (1), Inner Flame: Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm that deals damage after a short delay.
  • Ability (2), Focused Resolve: Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
  • Ability (3), Inspire: Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
  • Ultimate, Mantra: Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

Playstyle

Karma is basically enchanter support that is able to deal a lot of damage during the early stages of the laning phase. You are basically poking from far away and trying to shield your ADC whenever you can.

In the team fights you can speed boost your team to engage a fight or just shield your whole team if you get engaged by the enemy team.


Stay tuned for more previews of upcoming new Wild Rift champion releases. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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Wild Rift Beginner Guide: Arcane Characters Overview https://mobalytics.gg/blog/wild-rift-beginner-guide-arcane-characters-overview/ https://mobalytics.gg/blog/wild-rift-beginner-guide-arcane-characters-overview/#respond Fri, 19 Nov 2021 21:05:58 +0000 https://mobalytics.gg/?p=42795 Wild Rift: Arcane Character Guide This is the first animated series of Riot Games and its been released on the 6th of November on Netflix. It has been an all-round hit and is already number one in several countries. Week by week they release a new act of the story with the final act coming […]

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Wild Rift: Arcane Character Guide

This is the first animated series of Riot Games and its been released on the 6th of November on Netflix. It has been an all-round hit and is already number one in several countries. Week by week they release a new act of the story with the final act coming out on 20th November.

The story takes place in a big town that is separated in two, one named Piltover and the other one Zaun. Piltover is the town where all the rich and sophisticated people live and Zaun on the other hand is the underworld where all the rejected and poor ones live. The two main characters of the story are Jinx and Vi that live in Zaun. There are also other characters like Jayce and Caitlyn who live in Piltover. We are going to show you the ones that are in Wild Rift and playable at the moment.


Jinx

She is one of the main characters in the series. Jinx lives in Zaun with her sister Vi and Vander. She is also one of the characters with the most development in the series overall.

If you were fascinated by the character in the series, you will maybe want to play her in Wild Rift. She is an ADC(stands for Attack Damage Carry) that can shoot from far away with her gatling gun. She can also shoot with rockets and has several abilities that do damage and root the enemies. Her ultimate is a huge rocket that does a lot of damage if the enemy is low on health.


Vi

She is the bigger sister of Jinx and is also one of the main characters in the series. She also lives in Zaun. She is also the one that is a leader of group that tries to steal things from the upper world Piltover and is very carring with Jinx.

Vi is played in the Jungle role and is pretty easy to play if you want to hop into a game and try her. She is a Champion with a lot of croud controll and physical damage. She is also pretty tanky and can always engage into the fights.


Jayce

This is one of the characters that lives in Piltover and is pretty much privileged. He is also a scientist who tries to controll magic with science and also achieves it. He is one of the best if not the best scientist in Piltover who tries to explore things no one else dares to.

In the game Jayce is a character that has two forms, one is his melee form and the other one is the ranged form. He has no ultimate but has six different abilites, if you use them in the correct order you almost one shot any squishy enemie target in the game. He is pretty hard to play and not a very beginner friendly champion, so it wouldnt be the best idea if you are beginner to start off with this one.


Caitlyn

She is the daughter of some aristocrats the are viewed very highly in Piltover. She is the assistant of Jayce and the best friend of him. Later on she becomes an enforcer and tries to battle criminality.

Caitlyn like Jinx is an ADC, that can shoot from really far away, since she has the highest range in the game. She is not complicated at all to play and has a very playin kit. Most of her damage comes out of auto attacks. She also has traps that can stun people aswell as a jump that slow their enemies. Her ultimate can be used as an execute that locks into an enemy and shoots from really far away.


Singed

He is the chemist of Silco that produces different potions for him that are very dangerous if used with wrong intentions. So far overall we havent seen a lot of him and is almost a side character.

Singed is a Baron laner that is deals magic damage with his poison. His strength is splitpushing since he is able to run very fast with his ultimate and clean up waves very fast. He is not hard to play but hard to be successfull with, since you have to know where you can position yourself and how far you can push the wave before you are totally overextended.


Conclusion

If you are interested taking a deeper dive into the world of League of Legends, you can always start playing one of their games. If you are new this is a good overall explanation how each of the characters of the show work.

Some of you might not enjoy the game as much as the show. If so just better stick to the show. But the Wild Rift community is open and welcoming to everyone that wants to try a new game.

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The 5 Easiest Junglers to Play in Wild Rift https://mobalytics.gg/blog/the-5-easiest-junglers-to-play-in-wild-rift/ https://mobalytics.gg/blog/the-5-easiest-junglers-to-play-in-wild-rift/#respond Fri, 12 Nov 2021 16:39:51 +0000 https://mobalytics.gg/?p=42488 The 5 Easiest Junglers to Play in Wild Rift The easiest way to climb contains a lot of things but one of the most important ones is to play easy Champions. So even if you are picking up a new role, it is important to start of with the easier champions before jumping into the […]

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The 5 Easiest Junglers to Play in Wild Rift

The easiest way to climb contains a lot of things but one of the most important ones is to play easy Champions. So even if you are picking up a new role, it is important to start of with the easier champions before jumping into the harder ones. This is why we chose 5 Champions that have definitely a very low skill ceiling and are very easy to pick up and have success on them.

This guide will represent you the 5 easiest junglers where even the worst ones of you can reach higher ranks if you pick them up and put minimum effort into them. We will focus on their clear, abilities, and playstyle.


Xin Zhao, the Seneschal of Demacia

This is a jungler that is very easy to play and very strong at the moment. You will have the opportunity to snowball games on your own and win a lot of skirmishes with no effort.


Clear

Xin Zhao has the healthiest jungle clear in the game due to his passive giving you health back for every 3rd autoattack. You will always start at your red, move over to the raptor camp.

Then you will go to your wolves, finish your blue and run straight to the scuttle crab. If the enemy jungler tries to contest you, just fight him you win every skirmish before level 5 against every jungler. From there on you try to look for easy ganks.


Abilities

  • Passive: Every third attack deals bonus damage and heals Xin Zhao.

  • Ability 1: Xin Zhao’s next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air.

  • Ability 2: Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies.

  • Ability 3: Xin Zhao charges to an enemy, dealing damage to all enemies in the area and slowing them briefly.

  • Ultimate: Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back. Xin Zhao is impervious to damage dealt by champions outside of the circle created.

Playstyle

You want always to pre-press Ability 1, then Ability 2 to slow the target and engage with your 3rd Ability, auto-attacking the enemy till you knock him up. By this point, the enemy should be low enough to take him down with some more auto-attacks. Even if you go too deep and regret it you can instantly press your ultimate and deflect every damage outside its radius.

Due to your ultimate, you can be the primary engage for your team in the team fight. You can even pick someone apart knocking with your Ultimate knocking the rest of their team away from yourself.


Evelynn, Agony’s Embrace

This one is also a very easy jungler that can literally hard carry at every elo, due to her invisibility and scaling really hard in the late game. If you get early kills with this Champion you are going to be literally terrorizing the whole map just with your presence.


Clear

Evelynn has one the fastest jungle clears in the game and a very healthy one. It requires little to no skill to clear the jungle and will need a full clear to reach level 5. You will start at your red and from there on you will go to your krugs and then to your raptors.

After that, you will move on to your wolves, into blue, and take the scuttle if it is uncontested, if the enemy jungler tries to contest you just go away if your laners won’t help you and get your gromp.


Abilities

  • Passive, Demon Shade: When Evelynn is out of combat she enters the Demon Shade. If she is low on health Demon Shade will heal her to a limited amount. Once she hits level 5 entering the Demon Shade confers her stealth.

  • Ability (1), Hate Spike: Unleashes two lines of spikes, dealing magic damage.

  • Ability (2), Allure: Evelynn curses the enemy after a while, the mark is loaded she and if she attacks the enemy it will charm and shred their magic resist. If it isn’t fully loaded it will slow them.

  • Ability (3), Whiplash: This ability is an empowered auto attack and a small dash that deals more damage if Evelynn is her Demon Shade. After she cast she gains movement speed. 

  • Ultimate, Last Caress: Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. She deals more damage if the target is below 30% health.

Playstyle

Her playstyle is pretty straightforward and easy to execute. You want to press your Ability 2 on the enemy Champion and then Ability 1 or 3 to charm him and finalize it with your ultimate if he is low enough to secure a kill.

You should always look for flanks and try not to be the one who engages in the fight. You should always look for overextended sidelaners you punish through your invisibility.


Master Yi, the Wuju Bladesman

He is the easiest jungler by far to play and is the strongest jungle in low elo. He is pretty straightforward because he has no skill shots and just runs into the enemies pressing auto attacks.


Clear

With Master Yi you start with the red buff and you go on to your krugs and then to your raptors.

After that, you will move on to your wolves, into blue, and take the scuttle and you instantly hit level 5 and be ready to run down the enemies.


Abilities

  • Passive: Every third attack deals bonus damage and heals Xin Zhao.

  • Ability 1: Xin Zhao’s next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air.

  • Ability 2: Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies.

  • Ability 3: Xin Zhao charges to an enemy, dealing damage to all enemies in the area and slowing them briefly.

  • Ultimate: Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back. Xin Zhao is impervious to damage dealt by champions outside of the circle created.

Playstyle

He has the simplest playstyle a champion can have. You will have to let your team engage and once there is no enemy cc left, you press your Ultimate and start slicing with your Ability 1 through the enemies and auto-attacking them to death.

You should always look for flanks and try not to be the one who engages in the fight. You should never engage because the enemy team is going to oneshot you instantly without even dealing any damage.


Olaf, the Berserker

This is another candidate for an absolute easy jungler that requires no skill to execute his abilities and is very good in the lower elo’s.


Clear

With Olaf you have a very healthy clear due to his passive and the resets on his Ability (1) making it very easy to clear your jungle. You will have to start on your red and then clear your raptors.

From there you go to your wolves, clear your blue and then take the crab, and don’t be afraid contesting it.


Abilities

  • Passive: Olaf’s Attack Speed is increased by 1% for each 1% of his Health he is missing.

  • Ability 1: Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and slowing their Movement Speed. If Olaf picks up the axe, the ability’s cooldown is reduced by 4.5 seconds.

  • Ability 2: Olaf’s Attack Speed is increased, he gains Physical Vamp and has increased healing from all sources based on how much Health he is missing.

  • Ability 3:Olaf dashes to an enemy and attacks with such force that it deals true damage to his target. If the target does not die, Olaf takes true damage.

  • Ultimate: Olaf temporarily becomes immune to disables.

Playstyle

It’s pretty straightforward what you have to do with Olaf. You activate your Ultimate run into the enemies and press all your abilities. Try to catch your axes so you can get resets.

You should always be the one that engages the fight and the one that gets into the face of the enemy ADC to make him waste as many abilities as possible on your or even kill him.


Wukong, the Monkey King

This Champion isn’t the easiest of the one’s mentioned already but he is pretty easy and doesn’t require much skill to understand how his kit works.

Clear

Wukong has a bit sketchy since he hasn’t the healthiest clear but it gets better after the first back. You will always start with your red and then finish your raptors.

You go to wolves clear them and then get your blue and from there you will have to be careful at the crab since you arent the strongest early game jungler.


Abilities

  • Passive: Olaf’s Attack Speed is increased by 1% for each 1% of his Health he is missing.

  • Ability 1: Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and slowing their Movement Speed. If Olaf picks up the axe, the ability’s cooldown is reduced by 4.5 seconds.

  • Ability 2: Olaf’s Attack Speed is increased, he gains Physical Vamp and has increased healing from all sources based on how much Health he is missing.

  • Ability 3:Olaf dashes to an enemy and attacks with such force that it deals true damage to his target. If the target does not die, Olaf takes true damage.

  • Ultimate: Olaf temporarily becomes immune to disables.

Playstyle

With Wukong it gets a bit tricky. If you play him as a bruiser, you should always be the one that engages the fight. But if you play him full lethality you should look for flanks to one-shot the ADC.

But most of the time you should play him as a bruiser to be able to engage the fights very easy and knock up the whole enemy team.


Conclusion

Learning to play an easy Jungler can give you a kickstart into the role and help you learn it without having to focus on your mechanics. Instead, you can focus on your pathing and other things.

If you pick one of these suggested Champions you will surely have success and a much easier time in the jungle.

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Wild Rift: Senna Guide https://mobalytics.gg/blog/wild-rift-senna-guide-2/ https://mobalytics.gg/blog/wild-rift-senna-guide-2/#respond Thu, 30 Sep 2021 20:11:56 +0000 https://mobalytics.gg/?p=41210 Wild Rift Guide: How to Play SennaIn today’s article, we are going to show you Senna and how to play her In League of Legends: Wild Rift. Senna is a Support with range and high damage, She is a very strong solo queue champion. Like every other champion, Senna has her own playstyle, strengths, and […]

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Wild Rift Guide: How to Play Senna

In today’s article, we are going to show you Senna and how to play her In League of Legends: Wild Rift. Senna is a Support with range and high damage, She is a very strong solo queue champion.

Like every other champion, Senna has her own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Senna, the Redeemer

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

Senna’s Abilities

  • Passive, Absolution: When units die near Sena, their souls are periodically trapped in the black mist. Senna can attack these souls to release them and absorb the fog that caused them to die. Mist enhances the power of her relic cannon by increasing attack damage, attack range, and critical strike rate. Senna’s relic cannon’s attack takes longer to fire, causing additional damage and briefly providing her with a part of the target’s movement speed.

  • Ability (1), Piercing Darkness: The cast range of Piercing Darkness matches Senna’s attack range, and its cast time will increase with the attack speed. It can aim at anything and apply a hit effect to the enemy hero.

  • Ability (2), Last Embrace: Senna emits a wave of black mist. If it hits an enemy, it will grab them eagerly, rooting them and everything nearby after a short delay.

  • Ability (3), Curse of the Black Mist: Sena sucked the mist she had stored in her weapon into the storm around her, embracing the darkness and becoming a ghost in her heart. Allies who enter the area will be disguised and will appear like ghosts when the mist covers them. Ghosts gain higher movement speed, cannot choose, and hide their identities.

  • Ultimate, Dawning Shadow: Senna summons the relic stone of the fallen sentinel and splits her relic cannon into a sacred array of light and shadow. Then she fires a global beam to protect allies from harm and at the same time damage enemies trapped in the center.

How to Play Senna

Runes

Before the game even starts it is very important to choose the right runes, so the champion can accelerate as much as possible and unleash her full potential. 


Keystone: For Senna, you choose Grasp of the Undying as your keystone since it’s giving you a lot of sustain and can be charged really fast with your first ability. On top of that it increases your health bar and you can poke the enemies during the laning phase.

Grasp of the Undying


Slot 1, (Domination): For this, you go Brutal to have the extra AD and armor penetration during your laning phase. Furthermore, this rune helps a lot if you have early game skirmishes.

Brutal Wild RIft


Slot 2, (Resolve): For this one, you will choose Hunter Titan since you don’t have a lot of mobility and you want yourself to have as much tenacity as possible to get out of sticky situations.

Hunter Titan Wild Rift


Slot 3, (Inspiration): The Hunter-Genius Rune gives Ability Haste and Ability Haste for every unique champion takedown. It will allow you to have a small cooldown on your Ultimate and the rest of your abilities.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main damage in your kit and also the main ability to poke people from far away.

  • The second one you max is Ability (2) which is the ability that can CC the enemies from really far away.

  • The last one you max is Ability (3) this one is important since it is your only mobility. 


Combo

The main combo will always be Ability (2) into Ability (1). At the early stages of the game, you preferably want to hit an auto-attack or Ability (1) to get as many souls as possible to increase your range. Here are now some other combos you can do with Senna: 

Another combo is to just press Ability (3) and Ability(2) and then Ability(1) auto-attack. In addition, you can do that but also use Ultimate if this isn’t enough to kill the target. Another trick you can do is to use your Ability (1)  through minions to increase its range.


Early game

Laning Phase: First of you want to start poking with your Piercing Darkness during the laning phase and get your enemies low. this will also allow you to zone them from their own CS and get souls out of your enemies.

This is also a good ability to use on your ADC to heal him up or even heal yourself up.


Once you unlock all your 3 abilities you should look to poke down the enemy as much as possible and maybe go for an all in to kill them.

If you do this you will have a huge lead and a lot of souls and will be able to bully the enemy team without being touched.


Early game: You should always play passive and don’t die before the drake spawns. Ward properly and avoid ganks as much as possible since you are one of the most important members of your team if it comes down to a team fight in the bottom river. Get lane priority with your ADC and help your Jungler to secure the scuttle crab if he needs your help.  

Early drake fights: Before the drake spawns go back and buy the items you need and regenerate your HP and Mana. During this time you should stick with your team because you will be vulnerable. Try to push out your wave and rotate to the dragon, so you can help your Jungler to secure it and fight the enemy team.

Rift Herald: Before the Rift Herald you should switch lane with your Baron lane to be around the next objective and help your Jungler to secure this one too.


Mid game

In the midgame, you want to poke and rotate around the map to push towers and collect souls with your teammates. You should heavily stay next to farming laners and help your team so you can reach your items and soouls as fast as possible.

The best lane to rotate is mid because getting the enemy mid-tower is very important to give space for your whole team. 


Late game

Once the late game hits and you have enough items you will be an absolute death threat for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your really high range from your stacked souls and finish them once they are low.

Baron fight: Let your team engage and throw your abilities from far away till the enemy team is chunked enough to kill them.


Itemization

You always start with a mana crystal. On your first back, you will always build Tear of the Goddess, and if you have enough gold Caulfield’s Warhammer. Your first full item will be the Manamune since its synergizing is very good with your Abilities and gives you Mana, AD, and Cooldown Reduction. For your second, you want to get is a Rapid Fire for an even higher range and more DPS.  The third item is going to be an Infinity Edge or Black Cleaver depends on the situation of the game.

The next item is going to be a Mortal Reminder so you will be able to hurt even the tankiest enemies and apply anti-heal. The go-to shoes are the Lifesteal Boots or even other boots depending on the situation of the game since they give you Lifesteal. You have to be flexible about what you are going to upgrade your boots too. 


Senna’s counters

Nami

One of the greatest counters of Senna is Nami. If you play against a Nami don’t try to fight her, or even poke her since she is going to have a higher range at the start of the game and clearly outpoke you. You will have to constantly stay back and wait for your items and your souls to drop from minions otherwise you will have a really hard time.


Sona

Sona is another one of these supports that can easily outrange you and outheal your poke at the early game. Try to stay behind farm some souls and get ready to outscale her in the later stages.


How to play against other Supports

Lulu

Lulu is an easy opponent since you can farm souls on her and poke her all the time. You will constantly apply pressure on her and the enemy ADC. 


Alistar

Alistar is an easy opponent since he has no range and you can easily farm souls from him. But you have to be careful to not get to close to him once he has a full combo available.


Braum

Braum is the easiest matchup since he cant do anything to prevent you from farming souls on him. You will have an easy time against Braum.


Conclusion

Senna is the ultimate scaling Champion that is useful through all stages of the game but has also a high impact in the late game since she is getting more range, AD, and crit chance through her souls.

Make sure to use the tips we presented you in this guide to unleash the full potential of Senna and be a true Support on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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All Wild Rift Champions and Their Release Dates https://mobalytics.gg/blog/wild-rift-all-champions-release-dates/ https://mobalytics.gg/blog/wild-rift-all-champions-release-dates/#respond Fri, 23 Jul 2021 18:42:37 +0000 https://mobalytics.gg/?p=31544 All Champions Released in Wild Rift So Far In this article, we’ll cover everything you need to know about Wild Rift champions and their release dates. This includes which champions were in the Closed Beta launch, which champions have been released since then, and which are rumored to be coming up next. For the latest […]

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All Champions Released in Wild Rift So Far

In this article, we’ll cover everything you need to know about Wild Rift champions and their release dates.

This includes which champions were in the Closed Beta launch, which champions have been released since then, and which are rumored to be coming up next.

For the latest updates, we recommend following the Wild Rift Twitter and to check this article often (we will keep it updated!).

1. How many champions are in Wild Rift?

There are currently 57 playable champions in Wild Rift.

Wild Rift champ select

Here are all the champions in Wild Rift:

  • Ahri, Annie, Ashe, Aurelion Sol, Alistar, Akali, Amumu, Braum, Blitzcrank, Camille, Corki, Dr. Mundo, Darius, Draven, Diana Ezreal, Evelynn, Fiora, Fizz, Garen, Graves, Gragas, Janna, Jhin, Jax, Jarvan IV, Jinx, Kennen, Kai’Sa, Katarina, Lux, Lulu, Lee Sin, Leona, Master Yi, Miss Fortune, Malphite, Nami, Nasus, Olaf, Orianna, Pantheon, Rakan, Soraka, Sona, Singed, Shyvana, Seraphine, Tryndamere, Tristana, Teemo, Twisted Fate, Vayne, Varus, Vi, Xin Zhao, Xayah, Yasuo, Zed and Ziggs

2. What champions were released in Wild Rift’s Closed Beta?

There were 40 champions in Wild Rift’s Closed Beta roster during its initial launch:

  • Ahri, Annie, Ashe, Aurelion Sol, Alistar, Braum, Blitzcrank, Camille, Ezreal, Fiora, Fizz, Garen, Graves, Gragas, Janna, Jhin, Jax, Jinx, Lux, Master Yi, Miss Fortune, Malphite, Nami, Nasus, Olaf, Orianna, Soraka, Shyvana, Tryndamere, Twisted Fate, Vayne, Vi, Xin Zhao, Yasuo, Zed and Ziggs.

Later introduced in the Closed Beta (Patch 0.5):

  • Amumu, Dr. Mundo, Jarvan IV, Singed, Sona and Varus

3. What champions have been released since Wild Rift’s Closed Beta began?

Here are all the champions that have been released since Closed Beta began:

  • Patch 1.0
    • Akali, Darius, Draven, Evelynn, Kai’Sa, Lee Sin, Seraphine
  • Patch 2.0
    • Corki, Kennen, Lulu, Tristana, Teemo
  • Patch 2.1
    • Diana, Leona, Katarina, Pantheon, Rakan, and Xayah
  • Patch 2.2
    • Kha’zix, Rammus, Rengar, Renekton
  • Patch 2.3
    • Irelia, Riven
  • Patch 2.3b
    • Lucian, Senna
  • Patch 2.4
    • Akshan, Brand, Nunu, Thresh

4. What champions are coming to Wild Rift next?

According to the recent Patch 2.2 and 2.3 patch notes, the next champions to make their way from League of Legends to Wild Rift are Kha’zix, Rengar, Rammus, Renekton, and Irelia.

These three champions share a common Targon theme, so we can expect future releases to continue to involve themes.

That’s all for now! Be sure to check back for the latest news. In the meantime, check out our Wild Rift patch notes breakdown and Wild Rift tier list.

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Wild Rift: Akali Guide https://mobalytics.gg/blog/wild-rift-akali-guide/ https://mobalytics.gg/blog/wild-rift-akali-guide/#respond Wed, 30 Jun 2021 15:50:15 +0000 https://mobalytics.gg/?p=37256 Wild Rift Guide: How to Play AkaliIn today’s article, we are going to show you Akali and how to play her In League of Legends: Wild Rift. Akali is an AP assassin with a high burst, mobility, and true stealth. She is a very strong solo queue champion. To write this article, I interviewed GLD […]

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Wild Rift Guide: How to Play Akali

In today’s article, we are going to show you Akali and how to play her In League of Legends: Wild Rift. Akali is an AP assassin with a high burst, mobility, and true stealth. She is a very strong solo queue champion.

To write this article, I interviewed GLD Random, a one-trick Challenger Akali. Check them out at @Random_WRift.

Like every other champion, Akali has her own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Akali, The Rogue Assasin

Abandoning the Kinkou Order and her title of the Fist of Shadow, Akali now strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defend Ionia from its enemies, one kill at a time. Akali may strike in silence, but her message will be heard loud and clear: fear the assassin with no master.

Akali’s Abilities

  • Passive, Assasin’s Mark: Spell damage to Champions creates a ring of energy around them. Exiting that ring will allow Akali’s next auto attack to gain additional range and damage.

  • Ability (1), Five Point Strike: Akali throws out five kunai, causing damage based on her extra attack power and spell power, and slowing down within the maximum range.

  • Ability (2), Twilight Shroud: Akali cast a layer of smoke, gaining movement speed and regaining energy briefly. In the shroud, Akali becomes invisible. Attacking or using skills will expose her briefly.

  • Ability (3), Shuriken Flip: Akali flips back and fires a shuriken forward, causing magic damage. The first enemy or smoke hit will be marked. Re-cast the sprint on the marked target, causing additional damage.

  • Ultimate, Perfect Execution: Akali jumped in one direction, causing damage to the enemies she hit. Re-launch the sprint in one direction and execute all the enemies she hits.

How to Play Akali

Runes

Before the game even starts it is very important to choose the right runes, so the champion can accelerate as much as possible and unleash her full potential. 


Keystone: For Akali, you choose Conqueror as your keystone since it’s giving you a lot of AP and allows you to charge it really fast with a small combo. Once the Conqueror rune is charged you can deal tons of damage.

Conqueror Wild Rift


Slot 1, (Domination): For this, you go Brutal to have this AP and magic penetration during the early stages of the laning phase and being able to cleat your lanes as efficiently as possible.

Brutal Wild RIft


Slot 2, (Resolve): For this one, you will choose Hunter-Titan since Akali is team fight based Champion and can stack this rune really fast.


Slot 3, (Inspiration): For this, you will go Sweet Tooth since it’s giving you gold every time you consume the Honey Fruit and more health.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main damage in your kit and also the main ability for poking and clearing your waves.

  • The second one you max is Ability (3) which is your second source of damage and a very good ability to reposition yourself or even use it as an escape. 

  • The last one you max is Ability (2) this one gives you true stealth and allows you to regenerate energy while you inside of it.


Combo’s

The main combo will always be Ability (1) and then auto attack to poke and harass during the laning phase. Once you reach level 5 you want to press your Ultimate then your Ability(3) reactivate it auto attack, Ability (1), auto attack, and reactivate your Ultimate to finish of your target. Here a video with all the possible combos you can pull off with Akali:

Another combo that is hard to pull off is, press Ability(3), auto attack, reactivate Ability (3), press Ability (1), walk back use your Ultimate on the target, auto attack, Ability (2), auto attack, Ability (1) and reactivate your Ultimate. You can always use your Ability (3) and Ultimate to reposition or even escape from dangerous situations. You can also use your shroud if you want to stall or wait for other abilities to come off cooldown.


Early game

Laning Phase: During the laning phase you want to stay safe if you are playing against a range match up and wait until you reach level 5 to roam or all in the enemy for a kill.

Akali Laning WIld Rift

If you are laning against melee Champions you want to harass them as much as possible and play around your shroud while poking them. Try to always have priority and help your jungler out if he needs you assistance on a Scuttle Crab.


Early drake fights: Before the drake spawns try to push your lane out and get priority so you can be able to move first while applying pressure on the enemy tower. During the drakes to get on the enemy backline or somehow kill their jungler. Another thing you can do is use your shroud to create space for your team and zone the enemy out.

Akali Dragon WIld Rift

Rift Herald: Try to push your wave out and be ready to help your jungler secure this objective, since it can help take down any tower on the map.

Akali Herald WIld Rift


Mid game

In the midgame, you want to either let the the enemy to push into your lane creating enough space, for you to be able to all in them, or you can keep pushing your lane and look for roam opportunities across the map.

The best lane to roam if you want its the Duo lane since it has the squishiest targets most of the time. At the dragon fights in the midgame, you will have to try to assassinate the enemy jungler and make play around your shroud to harass as many enemies as possible, to get a dragon as easily as possible.


Late game

Once the late game hits and you have enough items you will be a monster and almost unstoppable for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your sidelane strength to push towers since there won’t be a single enemy that can handle you, forcing the enemy to send two or more members to get the job done.

Baron fight: Let your team engage and flank from the backside to assassinate as many carries as possible. If you do this you will probably win the whole fight get the Baron and end or almost end the game.


Itemization

You always start with an Amplifying Tome. On your first back, you preferably want to get a Haunting Guise if you have enough gold and if you don’t just build a Blasting Wand, getting both of them at the same time is ideal. Your first full item will be the Liandry’s Torment since you will be able to stack it really fast with your Ability (1) slow and your passive. For your second, you want to get is the Rabandons Deathcap for even higher DPS since it gives you tons of AP.  The third item is going to be the Oblivion Orb since it will make your abilities crit once the enemies are low enough and make you secure a lot of kills. Once you hit those 3 items you can one shot almost anyone on the map with a good combo. 

The next item is going to be the Void Staff since it will make you able to even kill the tankiest members on the map Last but not least you are going to build a Lich Bane since it will work really well with your passive making you auto attacks hitting like a nuke. The go-to boots are the Mercury’s Treads since they give you Tenacity to be able to get out of stuns as soon as possible. You want to upgrade them to an Hourglass 90% of the time.


Akali’s counters

Twisted Fate

Twisted Fate (WIld Rift Splash Art)

One of the greatest Akali counters is Twisted Fate since he is able to reveal you, while you are in your shroud with his own Ultimate. Apart from this, he is a ranged midlaner that already makes you some problems in the early stages of the laning phase. When the enemy team has a Twisted Fate you should always try and wait out till his Ultimate runs out, to engage in the fight. 


Lee Sin

Lee Sin (WIld Rift Splash Art)

One of the best counters against Akali is Lee Sin since most of his abilities can reveal you under your shroud and can be quite hard to play against it. Your ultimate goal is to avoid him as often as possible and try to play very safely in the fights searching for areas where Lee Sin isn’t present at the moment, to lay down your shroud. 


How to play against midlaners

Katarina 

Katarina Classic Splash Art

If you are laning against Katarina you have to stay away from her daggers and try to poke her level 1 as much as possible since Katarina won’t have abilities to jump. If you see Katarina start running to her daggers just use your Ability (3) to keep distance and be able to engage once her passive is used.


Diana

Diana (WIld Rift Splash Art)

The best thing to do when you are laning against Diana is, to keep trading her and not letting her run away. Even after a short trade, try to find opportunities to keep harassing her. Whenever Diana uses her Ultimate, use your Ability (3) to get out of range. You should always win all in after level 6.


Ziggs

ZIggs (WIld Rift Splash Art)

The best you can do against such a high-range poke midlaner like Ziggs is to push the lane towards him before he can do it. Since you won’t be able to reach him anyway try to find roams, or catch him when he is trying to roam.


Conclusion

Akali is a hard champion to play but can be very powerful and can hard carry your solo queue games once you are able to use her kit correctly. If you abuse all her stealth and mobility correctly you will see the true power of Akali and how strong she actually is. 

Make sure to use the tips we presented you in this guide to unleash the full potential of Akali and be a true killed on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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Wild Rift: Evelynn Guide https://mobalytics.gg/blog/wild-rift-evelynn-guide/ https://mobalytics.gg/blog/wild-rift-evelynn-guide/#respond Tue, 22 Jun 2021 14:51:54 +0000 http://mobalytics.gg/?p=34074 Wild Rift Guide: How to Play EvelynnIn today’s article, we are going to show you Evelynn and how to play her In League of Legends: Wild Rift. Evelynn is an AP assassin with high burst and stealth. She is a very strong solo que champion. Like every other champion, Evelynn has her own playstyle, strengths, […]

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Wild Rift Guide: How to Play Evelynn

In today’s article, we are going to show you Evelynn and how to play her In League of Legends: Wild Rift. Evelynn is an AP assassin with high burst and stealth. She is a very strong solo que champion.

Like every other champion, Evelynn has her own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Evelynn, Agony’s Embrace

Inside the dim creases of Runeterra, the evil presence Evelynn looks for her next casualty. She baits in prey with the shapely façade of a human female, yet once an individual capitulates to her charms, Evelynn’s actual structure is released. At that point, she subjects her victim to unspeakable torture, satisfying herself with their torment. To the evil spirit, these contacts are blameless indulgences. To the remainder of Runeterra, they are fiendish stories of desire gone astray and awful tokens of the expense of wanton longing.

Evelynn’s Abilities

  • Passive, Demon Shade: When Evelynn is out of combat she enters the Demon Shade. If she is low on health Demon Shade will heal her to a limited amount. Once she hits level 5 entering the Demon Shade confers her stealth.

  • Ability (1), Hate Spike: Unleashes two lines of spikes, dealing magic damage.

  • Ability (2), Allure: Evelynn curses the enemy after a while, the mark is loaded she and if she attacks the enemy it will charm and shred their magic resist. If it isn’t fully loaded it will slow them.

  • Ability (3), Whiplash: This ability is an empowered auto attack and a small dash that deals more damage if Evelynn is her Demon Shade. After she cast she gains movement speed. 

  • Ultimate, Last Caress: Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. She deals more damage if the target is below 30% health.

How to Play Evelynn

Runes

Before the game even starts it is very important to choose the right runes, so the champion can accelerate as much as possible and unleash her full potential. 


Keystone: For Evelynn, you choose Conqueror as your keystone since it’s giving you a lot of AP and allows you to charge it fast with one combo. Once the Conqueror rune is charged you can deal tons of damage.

Conqueror Wild Rift


Slot 1, (Domination): For this, you go Brutal to have this AP and magic penetration during your first clear to get as soon as possible level 5. Furthermore, this rune helps a lot if you have early game skirmishes.

Brutal Wild RIft


Slot 2, (Resolve): For this one, you will choose Hunter-Titan since it gives you a lot of tenacity for each kill you do and some HP.


Slot 3, (Inspiration): The Hunter-Genius Rune gives Ability Haste and Ability Haste for every unique champion takedown. It will allow you to have a small cooldown on your Ultimate, so you can assassinate more often.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main damage in your kit and also the main ability while clearing your jungle.

Hate Spike Evelynn Wild Rift

  • The second one you max is Ability (3) which is your second source of damage in the jungle and during fights. 

Whipslash Evelynn WIld Rift

  • The last one you max is Ability (2) this one isnt so important as the other two.

Allure Evelynn Wild Rift


Combo

The main combo will always be Ability (2) into Ability (1) or if you are in range (3) and then Ultimate. At the early stages of the game, you preferably want the charm to fully load so you can guarantee a kill. Later in the game, you can use the second ability as a slow and magic penetration but of course to charm if it is possible. Here a video with all the possible combos you can pull off with Evelynn:

Another combo is to just press Ability (3) and then Ability(1) if you see someone with low Health you can execute fast. In addition, you can do that but also use Ultimate if this isn’t enough to kill the target. Another trick you can do is to use your Ultimate as a gap closer and then press your Allure into Hate Spike into Whiplash.


Early game

Jungle clear: First of you want to start at your red side because this side is the easiest to cleat with your Hate Spike. You will start with red, the next camp will be your Krugs.

Evelynn Red Buff Wild Rift

From there you will go your Raptors and proceed to your blue side jungle. 


Once you are on your blue side you will clear your Wolves,  proceed to your blue Buff, and then go and take the Scuttle crab. 

Evelynn Wolves Wild Rift

If you do this clear, you will be level 5 faster than anyone else on the map.


Early game ganking: After you clear your jungle you will look for a gank on the side you will be, either it will be mid, Dragon or Baron lane depends on if the map is reversed. Take a look at which lane is pushed in, this lane will be the easiest to gank. The best case scenario will be to get their summoners and kill out of the gank. After a successful gank you can look for more ganks since you are invisible if you are low on health. 

Evelynn ganking Wild Rift

Early drake fights: Before the drake spawns try to get level 7. Don’t ever start a drake alone! Try to dance around the dragon pit and provide vision with your invisibility for your teammates. If you see someone that is mispositioned kill them, preferably the enemy jungler. Then that’s the moment you want to start doing the drake with your teammates. 

Evelynn Dragon Wild Rift

Rift Herald: Before you move to the Rift Herald you should gank their Baron laner, then move with him together to the Rift Herald and take it together.

Evelynn Rift Herald Wild Rift


Mid game

In the midgame, you want to ganks as often as possible and abuse your invisibility as much as possible. You will be able to get a lot of free ganks since no one can see you and apply pressure to all lanes.

The best lane to gank if you want to scale to a win is the Duo lane and your Mid lane. At the dragon fights in the midgame, you will have to try to assassinate the enemy jungler to get a dragon as easily as possible.


Late game

Once the late game hits and you have enough items you will be an absolute death threat for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your invisibility to give your team info about the enemy team.

Baron fight: Let your team engage and flank from the backside to assassinate as many carries as possible. If you do this you will probably win the whole fight get the Baron and end or almost end the game.


Itemization

You always start with an Amplifying Tome. On your first back, you will always build a Needlessly Large Rod, preferably two of them. Your first full item will be the Rabadon’s Deathcap since its amplifying all your abilities making them do a lot of damage. For your second, you want to get is a Lich Bane for even higher DPS and a very good Ability (3) damage.  The third item is going to be a Void Staff since it will make you deal almost true damage to squishy targets and be able to penetrate tanky enemies. Once you hit those 3 items you can one shot almost anyone on the map with a good combo. 

Evelynn Build Wild Rift

The next item is going to be the Oblivion Orb so you will be able to secure more kills and make your Ultimate very strong. Last but not least you are going to build a Morellonomicon to get more Magic penetration, some solid health, and anti-healing against ADC. The go-to shoes are the Ionian Boots of Ludicity, since they give you 15 ability Haste and have ult almost every time up. You have to be flexible about what you are going to upgrade your boots to. 


Evelynn’s counters

Lee Sin

One of the greatest counters of Evelynn is Lee Sin. If you play against a Lee Sin don’t try to contest him early game on a Scuttle Crab. You will have to ward your blue in case he invades you. If he tries to late invade you just run away and let it be. If you avoid him early game often enough and get some items you will actually beat him since your scale so much better. 


Vi

Vi (WIld Rift Splash Art)

The best way to counter Vi is to not pick Evelynn if they already picked her and actually play something else. But if it happens that you play against her try to avoid her 100% of the time and not get counterganked. If you get a lead against her you will have an easy time but if you fall behind you are going to have the worst time of your life. So be careful against a Vi. 


How to play against other junglers

Shyvana 

Shyvana (WIld Rift Splash Art)

If you see the enemy picking a Shyvana you are probably going to end up stomping her if you follow my instructions. When the game starts just spam ping to your team to invade Shyvana on her red. She doesn’t stand a chance level 1 against you. If the invade fails and you can’t kill her or she escapes just take her Raptors get level 2 and wait till she comes back to her red. This time you will be able to kill her and take her red. Go back buy an item and run straight to her blue. Don’t let her breathe until she gets to level 5. Try to contest every camp in her jungle. Once you have done that you will have such a massive lead that the enemy team is going to play practically 4 vs 5. 


Wukong

Wukong (WIld Rift Splash Art)

The same thing you do to Shyvana you are going to do to a Wukong, but you will have to be careful with his clone. 


Olaf

Olaf (WIld Rift Splash Art)

Try to avoid him in the early levels and not contest the crab. Once you get to level 5 fight the Olaf only if you are sure that he has no Ultimate up. If you kill him a few times like that you already won the jungle matchup. 


Conclusion

Evelynn is a pretty easy champion if you want to solo carry game in your solo que. If you abuse all her kit correctly you will see the true power of Evelynn and how strong she can be.

Make sure to use the tips we presented you in this guide to unleash the full potential of Evelynn and be a true killed on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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Wild Rift: Kha’Zix Guide https://mobalytics.gg/blog/wild-rift-khazix-guide/ https://mobalytics.gg/blog/wild-rift-khazix-guide/#respond Wed, 16 Jun 2021 00:28:33 +0000 https://mobalytics.gg/?p=36857 Wild Rift Guide: How to Play Kha’ZixIn today’s article, we are going to show you Kha’Zix and how to play him In League of Legends: Wild Rift. Kha’Zix is an AD assassin with high burst and mobility. He is a very strong solo queue champion. Like every other champion, Kha’Zix has his own playstyle, strengths, […]

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Wild Rift Guide: How to Play Kha’Zix

In today’s article, we are going to show you Kha’Zix and how to play him In League of Legends: Wild Rift. Kha’Zix is an AD assassin with high burst and mobility. He is a very strong solo queue champion.

Like every other champion, Kha’Zix has his own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Kha’zix, The Voidreaver

The Void grows, and the Void adapts—in none of its myriad spawn are these truths more apparent than Kha’Zix. Evolution drives the core of this mutating horror, born to survive and to slay the strong. Where it struggles to do so, it grows new, more effective ways to counter and kill its prey. Initially, a mindless beast, Kha’Zix’s intelligence has developed as much as its form. Now, the creature plans out its hunts, and even utilizes the visceral terror it engenders in its victims.

Kha’Zix’s Abilities

  • Passive, Unseen Threat: Nearby enemies isolated from allies will be marked. Kha’Zix’s skills interact with isolated targets. When Kha’Zix is invisible to the enemy team, he gains a stealth threat, causing him to deal extra magic damage to the enemy hero’s next normal attack and slowing it for a few seconds.

  • Ability (1), Taste The Fear: Inflict physical damage to the target. Increased damage to isolated targets.
    • If he chooses to evolve the Grim Reaper’s Claw, this will return the percentage of his cooldown on the isolated target. Kha’Zix’s ordinary attacks and tasting their fear also increased the range.

  • Ability (2), Void Spike: Kha’Zix fires explosive spikes, inflicting physical damage on enemies hit. If Kha’Zix is within the explosion range, he will be cured.
    • If he chooses to evolve the spike stand, the Void Spike will now launch three spikes in a cone, slowing down the enemy hit, and showing the enemy hero hit for 2 seconds. Isolated targets will be additionally slowed down.

  • Ability (3), Leap: Kha’Zix jumps into an area and caused physical damage when he lands.
    • If he chooses to evolve the wings, Leap’s range will increase by 200, and the cooldown will be reset when the hero kills or assists.

  • Ultimate, Last Caress:Kha’Zix can evolve one of his skills with each rank, giving it a unique bonus effect. Kha’Zix becomes Invisible when engaged, triggering Unseen Threat and boosting Movement Speed.
    • Void Assault gains increased Invisibility duration and an additional use if he chooses to Evolve Adaptive Cloaking.

How to Play Kha’Zix

Runes

Before the game even starts it is very important to choose the right runes, so the champion can accelerate as much as possible and unleash her full potential. 


Keystone: For Kha’Zix, you choose Electrocute as your keystone since it’s giving you a lot of bursts and allows you to proc it with one combo and almost one-shot an enemy. 

Electrocute Wild Rift


Slot 1, (Domination): For this, you go Brutal to have this AD and Armor penetration during your first clear to get as soon as possible level 5. Furthermore, this rune helps a lot if you have early game skirmishes.

Brutal Wild RIft


Slot 2, (Resolve): For this one, you will choose Hunter-Titan since you will need the Tenacity to escape every form of CC.

Hunters-Titan Wild Rift


Slot 3, (Inspiration): The Hunter-Genius Rune gives Ability Haste and Ability Haste for every unique champion takedown. It will allow you to have a small cooldown on your abilities, so you can assassinate more often.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main ability that provides damage in your kit and also the main ability while clearing your jungle.

  • The second one you max is Ability (2) which is your second source of damage in the jungle and during fights, in addition, it is a good healing source.

  • The last one you max is Ability (3) this one is the ability that provides you a lot of mobility.


Combo

The main combo will always be Ability (3) while you are in the air press Ability (1) and Ability(2) and then autoattack. At the early stages of the game, you preferably want to find isolated targets that have no escape and jump on them to assassinate them. Later in the game, you can go in kill someone, and escape with the jump reset. Here a video with all the possible combos you can pull off with Kha’Zix:

Another combo is to just press your Ultimate and then Ability(3)  and Ability(1) in the air if you see someone with low Health. In addition, you can do that but also use Ability(2) if this isn’t enough to kill the target.


Early game

Jungle clear: First of you want to start at your red side because this side is the easiest to cleat with your Ability(1), since it’s isolated. You will start with red, the next camp will be your Krugs.

From there you will go your Raptors and proceed to your blue side jungle, look for a gank in the Midlane or even invade if the enemy jungler is weak. 


Once you are on your blue side you will clear your Wolves,  proceed to your blue Buff, and then go and take the Scuttle crab. 

Kha'Zix Wolves Wild Rift

If you do this clear, you will be level 5 faster than anyone else on the map.


Early game ganking: After you clear your jungle you will look for a gank or try to invade the enemy jungler since you will have evolved your Ability(1), you will either go for a gank mid, Dragon or Baron lane depends on if the map is reversed. Take a look at which lane is pushed in, this lane will be the easiest to gank. The best case scenario will be to get their summoners and kill out of the gank. After a successful gank look for solo skirmishes since you are very strong at that point.

Early drake fights: Before the drake spawns try to get level 7. You can easily do it solo since your Ability(1) does tons of damage to isolated targets. Try to find a bush you camp in and wait till someone on the enemy team walks by and execute him fast. If you see someone that is mispositioned kill them, preferably the enemy jungler. Then that’s the moment you want to start doing the drake with your teammates. 

Kha'zix Dragon Wild Rift

Rift Herald: Before you move to the Rift Herald you should gank their Baron laner, then move with him together to the Rift Herald and take it together.

Kha'Zix Rift Herald Wild Rift


Mid game

In the midgame, you want to get level 9 and gank as often as possible and abuse your Ability(3) resets as much as possible. You will be able to get a lot of free ganks since the leap is huge and you can reach almost anyone.

The best lane to gank if you want to scale to a win is the Duo lane and your Mid lane. At the dragon fights in the midgame, you will have to try to assassinate the enemy jungler to get a dragon as easily as possible.


Late game

Once the late game hits and you have enough items you will be an absolute death threat for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your Ability(3) to get resets and assassinate one enemy after the other.

Baron fight: Let your team engage and flank from the backside to assassinate as many carries as possible. If you do this you will probably win the whole fight get the Baron and end or almost end the game.


Itemization

You always start with a Long Sword. On your first back, you will always build a Serrated Dirk, preferably a Caulfield’s Warhammer. Your first full item will be the Duskblade of Draktharr since its synergizing is very good with your Passive and your ultimate. For your second item, you want to buy is a Youmuu’s Ghostblade for even higher DPS movement speed and armor penetration.  The third item is going to be either a Black Cleaver or a Mortal Reminder. You want to go with Black Cleaver if you want to be tankier.

The next item is going to be Mortal Reminder or Black Cleaver depends on what you bought before. Last but not least you are going to build a Guardians Angel because it gives you some solid Attack damage, armor, and the revive.on, For the boots you can make your own choice depending on the situation of the game. You have to be flexible about what you are going to upgrade your boots to. 


Kha’Zix’s counters

Rammus

Rammus (WIld Rift Splash Art)

One of the greatest counters of Kha’Zix is Rammus. If you play against a Rammus try to avoid him since he can disrupt your jump and CC lock you very fast. You will have to be careful when and where you are jumping in. Since Rammus scales and does more damage the more armor he has you should never try to fight him since he is a direct counter to AD assasins.


Gragas

Gragas (WIld Rift Splash Art)

Gragas is an AP tank that can cause you a lot of trouble with his CC. He can also disrupt your jump mid air and make you vulnerable. He can CC lock your really fast and make you an easy target got the enemy team. You should never jump into a Gragas and try to avoid him for most of the time.


How to play against other junglers

Shyvana 

Shyvana (WIld Rift Splash Art)

If you see the enemy picking a Shyvana you are probably going to end up stomping her if you follow my instructions. You want to get level 3 and invade her on her Blue since she is very weak before she can get level 5. You will be able to kill her most of the time since you have high amount of burst. As soon you get level 5 you want to keep invading her and disrupting her clear. If she isn’t level 5 it will be always a free kill.


Wukong

Wukong (WIld Rift Splash Art)

The same thing you do to Shyvana you are going to do to a Wukong, but you will have to be careful with his clone. 


Evelynn

Evelynn (WIld Rift Splash Art)

Never back up from an enemy Evelynn if she hasn’t hit her level 5. Try to double crab her or even invade her since you are much stronger in that stage. Once you get level 5 try to anticipate where she is going to walk and camp in a bush nearby to burst her down once she walks past the bush.


Conclusion

Kha’Zix is a pretty easy champion if you want to solo carry a game in your solo queue. If you abuse all his kit correctly you will see the true power of Kha’Zix and how strong and slipery he can be.

Make sure to use the tips we presented you in this guide to unleash the full potential of Kha’Zix and be the best hunter on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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Wild Rift: Ezreal Guide https://mobalytics.gg/blog/wild-rift-ezreal-guide/ https://mobalytics.gg/blog/wild-rift-ezreal-guide/#respond Wed, 02 Jun 2021 00:17:02 +0000 http://mobalytics.gg/?p=35881 Wild Rift Guide: How to Play EzrealIn today’s article, we are going to show you Ezreal and how to play her In League of Legends: Wild Rift. Ezreal is an ADC with poke. He is a very strong solo que champion. Like every other champion, Ezreal has his own playstyle, strengths, and weaknesses. We’ll cover […]

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Wild Rift Guide: How to Play Ezreal

In today’s article, we are going to show you Ezreal and how to play her In League of Legends: Wild Rift. Ezreal is an ADC with poke. He is a very strong solo que champion.

Like every other champion, Ezreal has his own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Ezreal, the Prodigal Explorer

A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn’t too far behind. Or ahead. Probably everywhere.

Ezreal’s Abilities

  • Passive, Rising Spellforce: Ezreal generates Attack Speed each time he successfully hits a spell, stacking up to 4 times

  • Ability (1), Mystic Shot: Ezreal fires a harmful bolt of energy that reduces all of his cooldowns slightly if it strikes an enemy unit.

  • Ability (2), Essence Flux: Ezreal fires an orb that sticks to the primary champion or objective hit. If Ezreal hits Associate in Nursing enemy with the orb, it detonates and deals damage.

  • Ability (3), Arcane Shift: Ezreal teleports to a target near the location and fires an orienting bolt that strikes the closest enemy unit. Prioritizes enemies cursed with Essence Flux.

  • Ultimate, Trueshot Barrage: Ezreal lands up before firing a strong barrage of energy that deals large damage to every unit it passes through (damage is reduced for minions and non-epic monsters).

How to Play Ezreal

Runes

Before the game even starts it is very important to choose the right runes, so the champion can accelerate as much as possible and unleash her full potential. 


Keystone: For Ezreal, you choose Conqueror as your keystone since it’s giving you a lot of AD and allows you to charge it fast while you poke from far away. Once the Conqueror rune is charged you can deal tons of damage.

Conqueror Wild Rift


Slot 1, (Domination): For this, you go Brutal to have this AP and magic penetration during your first clear to get as soon as possible level 5. Furthermore, this rune helps a lot if you have early game skirmishes.

Brutal Wild RIft


Slot 2, (Resolve): For this one, you will choose Regeneration since you will have a lot of time trouble with your mana in the early game. This rune also works very well if you are low on health during the laning phase.

Resolve Wild Rift


Slot 3, (Inspiration): The Hunter-Genius Rune gives Ability Haste and Ability Haste for every unique champion takedown. It will allow you to have a small cooldown on your Ultimate and your jump.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main damage in your kit and also the main ability to poke people from outside.

  • The second one you max is Ability (2) which is the ability that amplifies your Ability(1) Damage.

  • The last one you max is Ability (3) this one is important since it is a jump and allows yourself to reposition right.


Combo

The main combo will always be Ability (2) into Ability (1) or if you are in range (3). At the early stages of the game, you preferably want to hit the Essence Flux and then the Mystic Shot to deal the highest amount of damage from far away. Later in the game, you can spam your Ability(1) to chunk the enemies down from far away. Here a video with all the possible combos you can pull off with Ezreal:

Another combo is to just press Ability (3) and Ability(2) and then Ability(1) if you see someone with low Health that is far away. In addition, you can do that but also use Ultimate if this isn’t enough to kill the target. Another trick you can do is to use your Ultimate as to clear the waves from far away.


Early game

Laning Phase: First of you want to start poking with your Mystic Shot during the laning phase and get your enemies low. this will also allow you to zone them from their own CS.

Ezreal Laning Phase

This will also allow you to zone them from their own CS and get leads in the early game.


Once you unlock all your 3 abilities you should look to poke down the enemy as much as possible and maybe go for an all in to kill them.

If you do this you will have a huge lead and will be able to bully the enemy team without being touched.


Early game: You should always play passive and don’t die before the drake spawns. Ward properly and avoid ganks as much as possible since you are one of the most important members of your team if it comes down to a team fight in the bottom river. Get lane priority and help your Jungler to secure the scuttle crab if he needs your help.  

Early drake fights: Before the drake spawns go back and buy the items you need and regenerate your HP and Mana. During this time you should stick with your team because you will be vulnerable. Try to push out your wave and rotate to the dragon, so you can help your Jungler to secure it and fight the enemy team.

Rift Herald: Before the Rift Herald you should switch lane with your Baron lane to be around the next objective and help your Jungler to secure this one to.


Mid game

In the midgame, you want to poke and rotate around the map to push towers. You should heavily farm and help your team so you can reach your items as fast as possible.

The best lane to rotate is mid because getting the enemy mid tower is very important to give space for your whole team. 


Late game

Once the late game hits and you have enough items you will be an absolute death threat for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your low cooldowns and poke people before finishing them once and for all.

Baron fight: Let your team engage and throw your abilities from far away till the enemy team is chunked enough to kill them.


Itemization

You always start with a mana crystal. On your first back, you will always build Tear of the Goddess, and if you have enough gold Caulfield’s Warhammer. Your first full item will be the Manamune since its synergizing is very good with your Abilities and gives you Mana, AD, and Cooldown Reduction. For your second, you want to get is a Trinity Force or Iceborn Gauntlet if you play against a full AD comp for even higher DPS.  The third item is going to be a Blade of the Ruined King.  Blade of the Ruined King works perfectly if you use your full combo on someone.

Ezreal Build Wild Rift

The next item is going to be a Mortal Reminder so you will be able to hurt even the tankiest enemies and apply anti heal. Last but not least you are going to build a Deaths Dance to get more Lifesteal, some solid health, and get tanky with it passive. The go-to shoes are the Lifesteal Boots since they give you Lifesteal. You have to be flexible about what you are going to upgrade your boots to. 


Ezreal’s counters

Kai’sa

One of the greatest counters of Ezreal is Kai’sa. If you play against a Kaisa don’t try to fight her, just poke her and farm. You will have to constantly poke and never get to close to her since you cant kite her. You normally should never win lane against Kai’sa that’s why she is one of the hardest matchups. 


Draven

The best way to counter Draven is to not fight Draven at any cost. But if it happens just run and use your flash or barrier. If you get a lead against him you will have an easier time but if you fall behind you are going to have the worst time of your life. So be careful against a Draven. 


How to play against other ADCs

Vayne

If you play against Vayne just try to poke her during the first 3 levels and you will automatically win the Lane, since you will have a higher range than her. You will also outscale her and have more impact through the game.


Varus

Varus is more tricky since he can poke you as you do, but from a higher range. Never dash into him if he has Ultimate and just play safe and scale till you outscale him.


Xayah

Try to poke her during laning phase and get her zoned from her own minions. She will have a hard time playing against you.


Conclusion

Ezreal is the ultimate poke Champion that is useful through all stages of the game but has also a high impact in the late game, since he is calling a lot.

Make sure to use the tips we presented you in this guide to unleash the full potential of Ezreal and be a true ADC on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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Wild Rift: Rengar Guide https://mobalytics.gg/blog/wild-rift-rengar-guide/ https://mobalytics.gg/blog/wild-rift-rengar-guide/#respond Mon, 10 May 2021 20:55:00 +0000 http://mobalytics.gg/?p=34860 Wild Rift Guide: How to Play RengarIn today’s article, we are going to show you Rengar and how to play him in League of Legends: Wild Rift. Rengar is an AD assassin with high burst and mobility is currently a very strong solo queue champion. Like every other champion, Rengar has his own playstyle, strengths, […]

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Wild Rift Guide: How to Play Rengar

In today’s article, we are going to show you Rengar and how to play him in League of Legends: Wild Rift. Rengar is an AD assassin with high burst and mobility is currently a very strong solo queue champion.

Like every other champion, Rengar has his own playstyle, strengths, and weaknesses. We’ll cover everything and more so stick around!


Rengar, the Pridestalker

Rengar is a ferocious Vastayan trophy hunter who lives for the thrill of tracking down and killing dangerous creatures. He scours the world for the most fearsome beasts he can find, especially seeking any trace of Kha’Zix, the void creature who scratched out his eye. Rengar stalks his prey neither for food nor glory, but for the sheer beauty of the pursuit.

Rengar’s Abilities

  • Passive, Unseen predator: Rengar leaps towards his target with his next attack if he is in the bushes or camouflaged. In addition, Rengar can gain “Ferocity” by casting a basic ability, which can be used to improve his next basic ability roll after a certain point.
    • Killing enemy champions grants trophies on Rengar’s Bonetooth Necklace, which grants additional attack damage.

  • Ability (1), Savagery: Rengar’s next few attacks increase attack speed. The first attack deals additional physical damage.
    • Ferocity: Rengar gains even more attack speed and the first attack deals additional physical damage.

  • Ability (2), Battle Roar: Rengar roars, dealing magical damage and healing himself for some of the damage taken.
    • Ferocity: Rengar deals magic damage and instead of partially healing himself, he gains movement speed and removes all crowd control effects from himself.

  • Ability (3), Bola Strike: Rengar casts a Bola, dealing physical damage and slowing his opponent for a few seconds.
    • Ferocity: Rengar gains even more movement speed and roots his opponent instead of slowing him.

  • Ultimate, Thrill of the Hunt: Rengar gains movement speed and reveals the nearest enemy champion for a period of time. Shortly after casting, Rengar becomes camouflaged with his next attack shreds the target’s armor for a time.

How to Play Rengar

Runes

Before the game even starts it is very important to choose the right runes, so the champion can scale as much as possible and unleash his full potential. 


Keystone: For Rengar, you choose Conqueror as your keystone since it’s giving you a lot of AD and allows you to charge it fast with one combo. On top of that, your passive works very well with your passive since it giving you AD %. Once the Conqueror rune is charged you can deal tons of damage.

Conqueror Wild Rift


Slot 1, (Domination): Go Brutal to have AD and armor penetration during your first clear to get as soon as possible level 5. Furthermore, this rune helps a lot if you have early game skirmishes.

Brutal Wild RIft


Slot 2, (Resolve): Choose Hunter-Titan since you will gain a lot of tenacity and health once it is fully stacked.

Hunter-Titan Wild Rift


Slot 3, (Inspiration): The Hunter-Genius Rune gives ability haste and additional ability haste for every unique champion takedown. It will allow you to have a small cooldown on your Ultimate, so you can assassinate more often.

These are the runes that you should use. If some other runes suit you better you can try them out and leave a comment down below.


Skill Order

  • You always max your Ability (1) first since it’s the main damage in your kit and also the main ability while clearing your jungle.

Savagery Wild Rift

  • The second one you max is Ability (2) which is keeping you alive during fights.

Battle Roar Wild Rift

  • The last one you max is Ability (3) this one is slowing down the enemies and very good for chasing someone down.

Bola Strike Wil Rift


Combo

The main combo will always be Ability (1) into Ability (2) into Ability (3) At the early stages of the game, you preferably want the Ferocity Ability (1) or (3) to guarantee kills. Later in the game, you can use only the Ferocity Ability (1) since you will deal tons of damage since then. Here a video with all the possible combos you can pull off with Evelynn:

Another combo is to stack the Ferocity press your Ultimate, and before you jump on the target you will press your ferocity Ability(1), your Ability (2), and then your Ability (3) midair, followed by another Ability(1) and at the end Ferocity Ability (1). This combo is called the Triple Q combo and can one shot anyone in the late game.


Early game

Jungle clear: First of you want to start at your red side because this side is the easiest to cleat with your Savagery. You will start with red, the next camp will be your Krugs.

Rengar Red Buff Wild Rift

From there you will go your Raptors and proceed to your blue side jungle. 


Once you are on your blue side you will run to the Scuttle crab. From there you will go back to Blue Buff and to your Wolves.

Rengar Scuttler Wild Rift

If you do this clear, you will be level 5 faster than anyone else on the map.


Early game ganking: After you clear your jungle you will look for a gank on the side you will be, either it will be mid, Dragon or Baron lane depends on if the map is reversed. Take a look at which lane is pushed in, this lane will be the easiest to gank. The best-case scenario will be to get their summoners and kill out of the gank. After a successful gank go back and farm your jungle.

Rengar ganking Wild Rift

Early drake fights: Before the drake spawns try to get level 7. Don’t ever start a drake alone! Try to hide in the bushes around the Dragon pit and catch someone out. If you see someone that is mispositioned kill them, preferably the enemy jungler. Then that’s the moment you want to start doing the drake with your teammates. 

Rengar Dragon Wild Rift

Rift Herald: Before you move to the Rift Herald you should gank their Baron laner, then move with him together to the Rift Herald and take it together.

Rengar Rift Herald Wild Rift


Mid game

In the mid game, you want to gank, split push and clear your Jungle as often as possible to get a huge amount of gold in your pocket. You will be able to apply a lot of pressure since you are able to almost one shot enemy towers.

The best lane to gank if you want to scale to a win is the duo lane and your Baron lane. At the dragon fights in the midgame, you will have to try to assassinate the enemy jungler to get a dragon as easily as possible.


Late game

Once the late game hits and you have enough items you will be an absolute death threat for the enemy team. You will have to punish everyone who is mispositioned or is overextended. Try to abuse your invisibility to give your team info about the enemy team and split push as much as possible to split up the enemy team.

Baron fight: Let your team engage and flank from the backside to assassinate as many carries as possible. If you do this you will probably win the whole fight get the Baron and almost end the game.


Itemization

You always start with a Longsword. On your first back, you will always build Serrated Dirk, and if you have enough money a Caulfield’s Warhammer. Your first full item will be the Duskblade since its synergizing is very good with your Ability (1) and your Passive and your Ultimate.

For your second item, you want to get is a Trinity Force for even more DPS on your Ability(1), Ability Haste, Health, and attack speed. The third item is going to be a Death’s Dance since it’s giving you lifesteal, ability haste, health, and a lot of survivability.

Wild Rift Rengar build

The next item is going to be a Mortal Reminder to penetrate every armor that gets in your way and deal almost true damage to squishy targets. Last but not least you are going to build a Phantom Dancer or an Infinity Edge.

Phantom Dancer gives more Movement Speed, Critical Chance and allows you to jump better from the bushes and a shield if someone tries to burst you. Infinity Edge on the other hand gives you a lot of DPS and Critical chance. Boots are very flexible and situational. Almost every pair of boots item is viable on Rengar.


Rengar’s counters

Lee Sin

One of the greatest counters of Rengar is Lee Sin. If you play against a Lee Sin don’t try to contest him in his own Jungle. You will have to ward your blue in case he invades you.

If he tries to late invade you just run away or if you have enough cooldowns try to outplay him. If you avoid him early game often enough and get some items you will actually beat him since your scale so much better. 


Rammus

Rammus (WIld Rift Splash Art)

The best way to counter Rammus is to not pick Rengar if they already picked him and actually play something else. But if it happens that you play against him try to avoid him 100% of the time since he can CC lock you and even interrupt your jump when he is rolling. Even if you get a lead against him you will have a hard time dealing with him.


How to play against other junglers

Kha’zix

Shyvana (WIld Rift Splash Art)

If you see the enemy picking a Shyvana you are probably going to end up stomping her if you follow my instructions step by step. When the game starts go and ward her Blue. Once you finish your Red side Jungle, she will most probably appear on her Blue. That is the time you run toward her and kill her.

She doesn’t stand a chance level 3 against you. If the invade fails and you can’t kill her double Crab her. Don’t let her breathe until she gets to level 5. Try to contest every camp in her jungle. Once you have done that you will have such a massive lead that the enemy team is going to play practically 4 vs 5. 


Wukong

Wukong (WIld Rift Splash Art)

The same thing you do to Shyvana you are going to do to a Wukong, but you will have to be careful with his clone. 


Evelynn

Evelynn (WIld Rift Splash Art)

Contest every crab against Evelynn, if she oversteps before she gets level 5 just jump on her and kill her. Once she gets invisible try to press your Ultimate during the fights and hold it as long as possible, since you are going to reveal her 100% of the time.


Conclusion

Rengar is a hard champion to master if you want to solo carry game in your solo queue. If you abuse all his kit correctly you will see the true power of Rengar and how strong he can be.

Make sure to use the tips we presented you in this guide to unleash the full potential of Rengar and be a true hunter on the Rift. If you have any comments, questions, or feedback leave them below. Good luck climbing and see you soon Summoner!

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